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This Concept Map, created with IHMC CmapTools, has information related to: social dilemma, Social Dilemmas are defined by deficient equilibrium: at least one other outcomes exists in which everyone is better off - but no one has the incentive to change their behavior, Strategic Solutions: assume egoistic actors consist of (hover over each box for more info) Tit-for-tat: cooperates on the first interaction and thereafter simply does whatever its partners did previously, N > 2 distinguished by the models of Public Goods, Public Goods characterized by Defining relationship: the amount of individual resources contributed vs. public goods produced, Structural Solutions: the rules of the game can be changed includes but not limited to (hover over for more info) Iteration & Identifiability: prerequisite features for strategic solutions, Social Dilemmas differ in the number of actors N = 2, Motivational Solutions: assume actors consider outcomes of their partners depends on (hover over each box for more info) Communication: increases the rate of cooperation, Social Dilemmas are defined by dominant strategy: a strategy that yields the best outcome for an individual regradless of what others do, Strategic Solutions: assume egoistic actors consist of (hover over each box for more info) Group reciprocity: emphasizing group identity increases cooperation, Structural Solutions: the rules of the game can be changed includes but not limited to (hover over for more info) efficacy: accentuate individual contribution, Social Dilemmas differ in the number of actors N > 2, Structural Solutions: the rules of the game can be changed includes but not limited to (hover over for more info) payoff structure: the greater the personal return from cooperation & the lower the return from defecting = more cooperation, N = 2 examplified by (hover over for more info) Assurance Game: one is better off matching the partner's choice, Structural Solutions: the rules of the game can be changed includes but not limited to (hover over for more info) privatize commons: break the commons into private parcels, N > 2 distinguished by the models of Tragedy of the Commons, N = 2 can be solved by Strategic Solutions: assume egoistic actors, Strategic Solutions: assume egoistic actors consist of (hover over each box for more info) Out-for-tat: cooperate on the first interaction and continue cooperating until the frist defection. Then exit the relationship, Tragedy of the Commons characterized by non-excludable but subtractable (rival), Tragedy of the Commons characterized by Defining relationship: joint resources used individually vs. repelnishment rate, N > 2 mediated by Structural Solutions: the rules of the game can be changed