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This Concept Map, created with IHMC CmapTools, has information related to: tchrO-less8aSE, Jesse: get same amount no matter how many hours worked rather <implicit> double overtime, JEFF: work more than certain time, hourly rate now 14 therefore Tommy: "It's still the same" <referent unclear>, pay calculated by multiply hours by hourly rate, Prism: get paid same agree and extend Terel: get paid more if work 100 hours, but same if work 200, double overtime means up to certain time, same amount, but then it's plus 14, then plus 28, Prism: same wage is a better deal if work 100 hours disagree <?> Alice: "flat fee isn't worth it", Terel: get paid more if work 100 hours, but same if work 200 means Prism: same wage is a better deal if work 100 hours, pay also calculated by "not actually multiplying" Prism: adding corresponding values in table, Jesse: same wage is best idea because <false> Jesse: get same amount no matter how many hours worked, moving decimals to multiply by powers of 10 can involve "hanging off 0", pay depends on Terel: "how long you're working", Tommy: "the 200s are both the same" amount of money for double time and flat wage, in tables agree Prism: get paid same, Alice: "flat fee isn't worth it" unless work 200 hours or less, Tommy: "It's still the same" <referent unclear> disagree because Terel: after certain time stop getting paid 7/hour, start getting paid 14/hour, work 200 hours or less example Terel: work 1 hour, up to certain time, same amount, but then it's plus 14, then plus 28 which is getting higher <referent unclear>, multiply hours by hourly rate can involve moving decimals to multiply by powers of 10, up to certain time, same amount, but then it's plus 14, then plus 28 means JEFF: work more than certain time, hourly rate now 14