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This Concept Map, created with IHMC CmapTools, has information related to: Amy- Educational Technology, how? possible solutions use technology and games, tools to support knowledge construction examples representing ides, Educational Technology gaming Ali Carr-Chellman, Educational Technology educational roles social medium to support learning by conversing, James Paul Gee video games and problem-solving, Educational Technology educational roles intellectual partner to support learning by reflecting, emotion players become "emotionally charged", collaboration with you and other people, meaningful learning characteristics Intentional (goal-oriented/regulatory), Educational Technology educational roles information vehicle for exploring knowledge to support learning, James Paul Gee video games and literacy, Educational Technology gaming Quest2Learn, tools to support knowledge construction examples organization, Educational Technology educational roles authentic context to support learning by doing, literacy story elements everything given a meaning, meaningful learning characteristics Active (manipulative/observant), James Paul Gee video games and collaboration, emotion players become emotionally attached and tend to store information more deeply, Educational Technology supports meaningful learning, Ali Carr-Chellman engage boys TED Talk