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This Concept Map, created with IHMC CmapTools, has information related to: Roadmap - theme 4 Creative Learning Environment - with Fabrizio Annotations - and Brussels, The creative learning environment - other-resource Adoption of collaborative learning process by teachers / schools; re-skilling teachers in relevant topics 1298 The creative learning environment - technology Learning analytics tools 1284, The creative learning environment - technology Interoperability of devices and tools 1277 The creative learning environment - solution 0. More TEL - better infrastructure and connectivity, access to personal tools and devices for all students 1258, The creative learning environment - other-resource Policy / e-inclusion, political will, finance 1289 The creative learning environment - solution 0. More TEL - better infrastructure and connectivity, access to personal tools and devices for all students 1258, The creative learning environment - technology Tools assessing creativity (diversity, originality, visualisation tools) 1286 The creative learning environment - solution 5. Collaborative learning spaces and assessment of the collaboration 1272, The creative learning environment - technology Learning analytics tools 1284 The creative learning environment - solution 5. Collaborative learning spaces and assessment of the collaboration 1272, The creative learning environment - technology Evaluation assessmet tools for e-content 1279 The creative learning environment - solution 2. More access to more quantity and more quality of open digital tools and and open digital content (ODS and iTec for tools) 1263, The creative learning environment - technology Interoperability of devices and tools 1277 The creative learning environment - solution 2. More access to more quantity and more quality of open digital tools and and open digital content (ODS and iTec for tools) 1263, The creative learning environment - technology Pedagogical embedding of open ended simulations 1283 The creative learning environment - solution 1.Open-ended games, design spaces (like Simcity etc) 1260, The creative learning environment - other-resource Adoption of open standards 1291 The creative learning environment - solution 2. More access to more quantity and more quality of open digital tools and and open digital content (ODS and iTec for tools) 1263, The creative learning environment - other-resource Adoption of learning analytics as assessment method by teachers 1293 The creative learning environment - technology Learning analytics tools 1284, The creative learning environment - other-resource Adoption of learning analytics as assessment method by teachers 1293 The creative learning environment - solution 5. Collaborative learning spaces and assessment of the collaboration 1272, The creative learning environment - solution Bring the community inside the physical space of the school e.g. Shared library, use of school facilities after hours Brussels The creative learning environment - goal BOUNDARIES - opening up - breaking - constructing different spaces Brussels, The creative learning environment - technology Tools for assessing aspects of collaboration (e.g. communication flow in games, forms of participation) 1285 The creative learning environment - solution 5. Collaborative learning spaces and assessment of the collaboration 1272, The creative learning environment - other-resource Adoption of collaborative learning process by teachers / schools; re-skilling teachers in relevant topics 1298 The creative learning environment - solution 5. Collaborative learning spaces and assessment of the collaboration 1272, The creative learning environment - other-resource Share "framework of value" of e-content evaluation mechanisms 1297 The creative learning environment - solution 2. More access to more quantity and more quality of open digital tools and and open digital content (ODS and iTec for tools) 1263, The creative learning environment - other-resource Policy - change the school culture to more student-centred individual learner goals 1294 The creative learning environment - solution 6. Individual learning goals and interest management system. A system that allows individual pupils to state their own learning goals and interests, e.g. I want to learn electronics to build a robot, I am interested in acting 1275, The creative learning environment - technology Friendly authoring tools 1278 The creative learning environment - solution 2. More access to more quantity and more quality of open digital tools and and open digital content (ODS and iTec for tools) 1263, The creative learning environment - other-resource Modernised / new policy and regulation regarding children's internet safety - data security strategy 1296 The creative learning environment - solution 3. New school friendly secure and & managed web-based social network platforms 1266, The creative learning environment - other-resource Business models for high-quality open content and market creation 1292 The creative learning environment - solution 2. More access to more quantity and more quality of open digital tools and and open digital content (ODS and iTec for tools) 1263, The creative learning environment - other-resource Adoption of learning analytics at state level 1295 The creative learning environment - technology Learning analytics tools 1284